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dc.contributor.authorYan, Chung-Renen_US
dc.contributor.authorChi, Ming-Teen_US
dc.contributor.authorLee, Tong-Yeeen_US
dc.contributor.authorLin, Wen-Chiehen_US
dc.date.accessioned2014-12-08T15:12:33Z-
dc.date.available2014-12-08T15:12:33Z-
dc.date.issued2008-03-01en_US
dc.identifier.issn1077-2626en_US
dc.identifier.urihttp://dx.doi.org/10.1109/TVCG.2007.70440en_US
dc.identifier.urihttp://hdl.handle.net/11536/9637-
dc.description.abstractWe introduce a novel technique to generate painterly art maps (PAMs) for 3D nonphotorealistic rendering. Our technique can automatically transfer brushstroke textures and color changes to 3D models from samples of a painted image. Therefore, the generation of stylized images or animation in the style of a given artwork can be achieved. This new approach works particularly well for a rich variety of brushstrokes ranging from simple 1D and 2D line-art strokes to very complicated ones with significant variations in stroke characteristics. During the rendering or animation process, the coherence of brushstroke textures and color changes over 3D surfaces can be well maintained. With PAM, we can also easily generate the illusion of flow animation over a 3D surface to convey the shape of a model.en_US
dc.language.isoen_USen_US
dc.subjectnonphotorealistic renderingen_US
dc.subjectstylized renderingen_US
dc.subjectpainterly art map (PAM)en_US
dc.subjectstrokeen_US
dc.titleStylized rendering using samples of a painted imageen_US
dc.typeArticleen_US
dc.identifier.doi10.1109/TVCG.2007.70440en_US
dc.identifier.journalIEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICSen_US
dc.citation.volume14en_US
dc.citation.issue2en_US
dc.citation.spage468en_US
dc.citation.epage480en_US
dc.contributor.department資訊工程學系zh_TW
dc.contributor.departmentDepartment of Computer Scienceen_US
dc.identifier.wosnumberWOS:000252254200018-
dc.citation.woscount6-
Appears in Collections:Articles


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