完整後設資料紀錄
DC 欄位語言
dc.contributor.authorWu, ICen_US
dc.contributor.authorHuang, DYen_US
dc.contributor.authorChang, HCen_US
dc.date.accessioned2014-12-08T15:18:02Z-
dc.date.available2014-12-08T15:18:02Z-
dc.date.issued2005-12-01en_US
dc.identifier.issn1389-6911en_US
dc.identifier.urihttp://hdl.handle.net/11536/13043-
dc.description.abstractThis note introduces the game Connect6, a member of the family of the k-in-a-row games, and investigates some related issues. We analyze the fairness of Connect6 and show that Connect6 is potentially fair. Then we describe other characteristics of Connect6, e.g., the high game-tree and state-space complexities. Thereafter we present some threat-based winning strategies for Connect6 players or programs. Finally, the note describes the current developments of Connect6 and lists five new challenges.en_US
dc.language.isoen_USen_US
dc.titleConnect6en_US
dc.typeArticleen_US
dc.identifier.journalICGA JOURNALen_US
dc.citation.volume28en_US
dc.citation.issue4en_US
dc.citation.spage235en_US
dc.citation.epage242en_US
dc.contributor.department資訊工程學系zh_TW
dc.contributor.departmentDepartment of Computer Scienceen_US
dc.identifier.wosnumberWOS:000236274900005-
dc.citation.woscount5-
顯示於類別:期刊論文