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dc.contributor.authorLin, Chih-Shengen_US
dc.contributor.authorLiu, Wei-Lunen_US
dc.contributor.authorYeh, Wei-Tingen_US
dc.contributor.authorChang, Li-Wenen_US
dc.contributor.authorHwu, Wen-Mei W.en_US
dc.contributor.authorChen, Sao-Jieen_US
dc.contributor.authorHsiung, Pao-Annen_US
dc.date.accessioned2017-04-21T06:50:02Z-
dc.date.available2017-04-21T06:50:02Z-
dc.date.issued2011en_US
dc.identifier.isbn978-1-4244-6252-0en_US
dc.identifier.urihttp://hdl.handle.net/11536/134391-
dc.description.abstractIn this paper, we propose a parallel design of Viterbi decoder for Software-Defined Radio (SDR). Our method implements a divide-and-conquer approach by tiling decoding sequences, performing independent speculated Viterbi decoding, and merging partial candidate paths into the final path. For each independent Viterbi decoding, the best path is selected by calculating Hamming distances trellis-by-trellis in parallel. Our method shows up to 14.6x speedup on an NVIDIA 8800 GTX over a sequential C implementation on a 2.4GHz Intel Core 2 CPU. Also, compared with existing GPU-based implementation in [3], our method outperforms up to 2.5x.en_US
dc.language.isoen_USen_US
dc.subjectSoftware-Defined Radio (SDR)en_US
dc.subjectViterbi Decoderen_US
dc.subjectGraphics Processing Units (GPUs)en_US
dc.subjectCompute Unified Device Architecture (CUDA)en_US
dc.titleA Tiling-Scheme Viterbi Decoder in Software Defined Radio for GPUsen_US
dc.typeProceedings Paperen_US
dc.identifier.journal2011 7TH INTERNATIONAL CONFERENCE ON WIRELESS COMMUNICATIONS, NETWORKING AND MOBILE COMPUTING (WICOM)en_US
dc.contributor.department交大名義發表zh_TW
dc.contributor.departmentNational Chiao Tung Universityen_US
dc.identifier.wosnumberWOS:000305092100042en_US
dc.citation.woscount0en_US
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