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dc.contributor.author林侑萱en_US
dc.date.accessioned2018-10-15T00:56:44Z-
dc.date.available2018-10-15T00:56:44Z-
dc.date.issued2018-10-14en_US
dc.identifier.urihttp://castnet.nctu.edu.tw/castnet/article/13058?issueID=701en_US
dc.identifier.urihttp://hdl.handle.net/11536/147383-
dc.description.abstract遊戲化是指在非遊戲的領域中,運用遊戲設計元素和遊戲機制來設計,讓那件事像遊戲一樣變得更簡單且吸引人,在生活習慣的培養、教育、工作等等領域都可以看到遊戲化的應用例子。zh_TW
dc.language.isozh_TWzh_TW
dc.subject文化現象zh_TW
dc.title遊戲化 化無趣為有趣zh_TW
dc.citation.issue第297期en_US
dc.contributor.departmentDepartment of Communication and Technologyen_US
dc.contributor.department傳播與科技學系zh_TW
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