完整後設資料紀錄
DC 欄位語言
dc.contributor.authorKao, JJen_US
dc.contributor.authorChen, YJen_US
dc.date.accessioned2014-12-08T15:02:59Z-
dc.date.available2014-12-08T15:02:59Z-
dc.date.issued1996en_US
dc.identifier.issn0273-1223en_US
dc.identifier.urihttp://hdl.handle.net/11536/1573-
dc.identifier.urihttp://dx.doi.org/10.1016/S0273-1223(96)00871-2en_US
dc.description.abstractAn educational game for water quality management is developed to assist a novice engineer or student to learn the compromises among three major objectives to manage water quality: cost, water quality, and equity. A window-based interface is developed on a microcomputer. A hypothetical example with four dischargers is used in the program, and the initial scenario is based on a uniform treatment scheme. The player acts as the manager of a water quality authority to design the best compromise policy. The friendly interfaces allows one to exercise judgment in selecting and in modifying discharge permit programs. The design and development of the game and related computer program are described. Network accessibility has provided a novel environment for remote education. A prototypical multimedia network interface is provided for local or foreign remote access to the game. Copyright (C) 1996 IAWQ.en_US
dc.language.isoen_USen_US
dc.subjectwater quality managementen_US
dc.subjecteducational softwareen_US
dc.subjectequityen_US
dc.subjectnetworken_US
dc.subjectmultimediaen_US
dc.subjectinterfaceen_US
dc.titleAn educational water quality management gameen_US
dc.typeArticle; Proceedings Paperen_US
dc.identifier.doi10.1016/S0273-1223(96)00871-2en_US
dc.identifier.journalWATER SCIENCE AND TECHNOLOGYen_US
dc.citation.volume34en_US
dc.citation.issue12en_US
dc.citation.spage205en_US
dc.citation.epage211en_US
dc.contributor.department交大名義發表zh_TW
dc.contributor.department環境工程研究所zh_TW
dc.contributor.departmentNational Chiao Tung Universityen_US
dc.contributor.departmentInstitute of Environmental Engineeringen_US
dc.identifier.wosnumberWOS:A1996WE17700027-
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