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dc.contributor.author陳穎盛en_US
dc.contributor.authorYing-Sheng Chenen_US
dc.contributor.author李嘉晃en_US
dc.contributor.authorChia-Hoang Leeen_US
dc.date.accessioned2014-12-12T01:19:13Z-
dc.date.available2014-12-12T01:19:13Z-
dc.date.issued2007en_US
dc.identifier.urihttp://140.113.39.130/cdrfb3/record/nctu/#GT009555568en_US
dc.identifier.urihttp://hdl.handle.net/11536/39520-
dc.description.abstract這兩年任天堂所開發出的Wii Remote,其主要是在家用主機上提供了一個新穎的操作方式,讓人們在遊戲平台上能夠透過一種獨特的懸空操作方式,達到使用上的便利效果。本研究主要是將Wii Remote 的這種特殊的操作方式,應用到一般的桌上型電腦上,利用Wii Remote回饋的資訊當做滑鼠的游標,並且分析而得到其軌跡資訊,來辨識使用者所輸入的文字,如此,可以讓使用者更加直覺性的使用Wii Remote來繪圖,增加繪圖的便利性和趣味性。zh_TW
dc.description.abstractThe Wii Remote, developed by Nintendo two years ago, provides a novel controlling method for game consoles. It provides an unique wireless controlling method and it is easy and convenient for users to use it in the game system. This research primarily applies the Wii Romote controlling method to desktop application, which transforms Wii Remote’s feedback data into the cursor information and identifies the words from the feedback data. In essence, users can obtain different experience from the magic of Wii Remote controller.en_US
dc.language.isozh_TWen_US
dc.subject人機介面zh_TW
dc.subjectHCIen_US
dc.title空中繪圖-利用WiiRemote在空中軌跡的資訊zh_TW
dc.titlePainting in the air -Using the trajectory of WiiRemote as the input of painting deviceen_US
dc.typeThesisen_US
dc.contributor.department資訊科學與工程研究所zh_TW
Appears in Collections:Thesis


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