完整後設資料紀錄
DC 欄位 | 值 | 語言 |
---|---|---|
dc.contributor.author | 蔡宗翰 | en_US |
dc.contributor.author | 張基義 | en_US |
dc.contributor.author | Chang, Chi-Yi | en_US |
dc.date.accessioned | 2014-12-12T01:32:58Z | - |
dc.date.available | 2014-12-12T01:32:58Z | - |
dc.date.issued | 2008 | en_US |
dc.identifier.uri | http://140.113.39.130/cdrfb3/record/nctu/#GT079647506 | en_US |
dc.identifier.uri | http://hdl.handle.net/11536/43203 | - |
dc.description.abstract | 本設計論文主要專注於人類、地理學及建築型態上的相互關係之研究;主題為Primitive Boundary,“Primitive” 意指原始、原生的。生物學上意指原始形態。“Boundary”意指差異、邊界、界限。共可分為Primitive Boundary、Iconic、Flux、In-between四主題開始討論。 分類(classification)的概念,是人類學領域的基礎,人們將不同事物通過分類後,歸屬不同範疇(categories),而相同事物,在不同文化中,通過分類,可能被歸屬於不相應的範疇,而在互相交往中,產生誤會。 自從二十世紀現代主義開始,形隨機能成為單一規則影響著大部分的建築思想;而二十一世紀的今日,科技不但瓦解(重振)政治與經濟的結構,也開始解放人類無窮的創造力。故藉此研究試圖重新思考建築型態與空間的定義 。 | zh_TW |
dc.description.abstract | This design discourse focuses on the research about the relationship between “space in form”, anthropology, geography and politics. The concept of classification is the fundamental of anthropology. Peoples use to classify different things to different categories. And the same objects may be categorized under different cultural circumstances leading to differences in category. When knowledge interaction occur misunderstandings are brought about. “Primitive Boundary”, “Primitive” refers to prehistoric、primary、original. In Biology means rudimentary、primordial. “Boundary” refers to something that indicates bounds or limits between differences.「Primitive Boundary、Iconic、Flux、In-between」indicates thematic structure of design. Since Modernism of 20th century, rigid order of “form follow function” confines most of architects within the single rule. In the time of today, the 21th century. Technology not only broke down the political and economical structure but it also let free the unlimited creativity of mankind. Therefore I tend to redefine the typological and spatial definition of architecture. Overall,This design discourse puts more emphasis on the direction that digital era might lead me to in architecture design. Instead of producing one specific and mono building type. I try to find the fundamental concept as thematic structure of design to develop the primitive space in form to deal with dynamic circumstances and events in the future future. | en_US |
dc.language.iso | zh_TW | en_US |
dc.subject | 原生 | zh_TW |
dc.subject | 邊界 | zh_TW |
dc.subject | 象徵 | zh_TW |
dc.subject | 界面 | zh_TW |
dc.subject | primitive | en_US |
dc.subject | boundary | en_US |
dc.subject | iconic | en_US |
dc.subject | inbetween | en_US |
dc.subject | interface | en_US |
dc.title | 原生邊界 | zh_TW |
dc.title | Primitive Boundary | en_US |
dc.type | Thesis | en_US |
dc.contributor.department | 建築研究所 | zh_TW |
顯示於類別: | 畢業論文 |