標題: | 一個鉅量多人連線遊戲開發及管理系統架構 A Framework of MMOG Development and Management System |
作者: | 蘇科旭 Ko-Hsu Su 袁賢銘 Shyan-Ming Yuan 資訊科學與工程研究所 |
關鍵字: | 線上遊戲;開發系統;管理系統;MMOG;development system;management system |
公開日期: | 2003 |
摘要: | 近年來,隨著多人線上遊戲市場不斷的擴大,有越來越多的廠商都相繼的投入大量的資源來進行線上遊戲的研發,所以整個遊戲開發及伺服器管理方式的研究變的越來越重要。根據目前在多人線上遊戲開發過程普遍被使用到的訊息導向多人線上遊戲平台,本篇論文主要提出一個建構於平台之上的開發及管理系統的架構,讓整個開發以及管理的工作變的更簡單且更具有彈性。 In recent years, by the massively multiplayer online game (MMOG) market become growing continuously, there are more and more game development factories to invest large resource in MMOG development. So the MMOG development and management system research become more important. According to the message oriented MMOG platform which be commonly used in the development flow, this paper present a framework of development and management system under the MMOG platform. Under the framework, the MMOG development and management work will become more simply and with more elasticity |
URI: | http://140.113.39.130/cdrfb3/record/nctu/#GT009123532 http://hdl.handle.net/11536/52868 |
顯示於類別: | 畢業論文 |