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dc.contributor.author楊明禮en_US
dc.contributor.authorYang, Ming-Lien_US
dc.contributor.author巫木誠en_US
dc.contributor.authorMuh-Cherng Wuen_US
dc.date.accessioned2014-12-12T02:16:50Z-
dc.date.available2014-12-12T02:16:50Z-
dc.date.issued1996en_US
dc.identifier.urihttp://140.113.39.130/cdrfb3/record/nctu/#NT850031027en_US
dc.identifier.urihttp://hdl.handle.net/11536/61468-
dc.description.abstract多媒體的製作是一項十分耗費人力的工作,而因為其特殊的製作方式與傳 統軟體的程式撰寫完全不同,使得其無法利用傳統軟體的發展人力估算模 式來估計其製作成本。本論文針對多媒體的製作中最耗費製作工時的立體 實體模型構建,提出一個以樣板比對為基礎的製作工時估算方法,將腳本 內敘述的實體模型經過分解後,透過與樣板資料庫的比對,求得各物件的 造型構建時間,再分別計算各物件組合時所需使用到的兩種操作型態的次 數,透過空間充填曲線的轉換與樣板的比對,求得各物件的組合時間,最 後再加總得到立體模型的總製作時間。 The development of a multimedia costs a lot of manpower. In this paper,we introduce a new method based on template matching to estimate theeffort for the creation of the 3D solid model in the development of amultimedia. In the first stage, we decompose the solid model, describedin the script, into several components and use the template matching toestimate the construction time of each component. In the second stage,we calculate the numbers of create operations required to combine thecomponents for the solid model. By using Spacefilling curve, we transformthe operation numbers into a θ value and use the template matching tofind the combination time. Finally, we sum the construction time of eachcomponent and the combination time to estimate the creation time of thesolid model.zh_TW
dc.language.isozh_TWen_US
dc.subject多媒體zh_TW
dc.subject腳本zh_TW
dc.subject樣板比對zh_TW
dc.subject空間充填曲線zh_TW
dc.subjectMultimediaen_US
dc.subjectScripten_US
dc.subjectTemplate Matchingen_US
dc.subjectSpacefilling Curveen_US
dc.title多媒體之立體實體模型構建工時估計zh_TW
dc.titleTime Estimation for Creating 3D Solid Modelen_US
dc.typeThesisen_US
dc.contributor.department工業工程與管理學系zh_TW
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