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dc.contributor.authorSong, KTen_US
dc.contributor.authorTang, CCen_US
dc.date.accessioned2014-12-08T15:26:55Z-
dc.date.available2014-12-08T15:26:55Z-
dc.date.issued2001en_US
dc.identifier.isbn0-7803-7203-4en_US
dc.identifier.urihttp://hdl.handle.net/11536/19147-
dc.description.abstractWe propose in this paper a learning architecture for cooperation in multirobot team competitions. This is a fully distributed, behavior-based software architecture, which facilitates flexible and reliable coordination on a team of robots performing tasks that may be subverted by another team of robots. Through the use of genetic algorithm, the robot team learns from past task execution experiences and improves its cooperation between the robots. The team performance in a game competition can be effectively improved. The feasibility of this architecture is demonstrated through simulation and practical experiments on a team of robots performing 3-on-3 robot soccer game.en_US
dc.language.isoen_USen_US
dc.titleLearning for cooperation in multirobot team competitionsen_US
dc.typeProceedings Paperen_US
dc.identifier.journal2001 IEEE INTERNATIONAL SYMPOSIUM ON COMPUTATIONAL INTELLIGENCE IN ROBOTICS AND AUTOMATION: INTEGRATING INTELLIGENT MACHINES WITH HUMANS FOR A BETTER TOMORROWen_US
dc.citation.spage302en_US
dc.citation.epage307en_US
dc.contributor.department電控工程研究所zh_TW
dc.contributor.departmentInstitute of Electrical and Control Engineeringen_US
dc.identifier.wosnumberWOS:000177016000053-
Appears in Collections:Conferences Paper