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dc.contributor.author葉憶萍en_US
dc.contributor.authorYap, Nyuk-Pingen_US
dc.contributor.author吳毅成en_US
dc.contributor.authorI-Chen Wuen_US
dc.date.accessioned2014-12-12T02:18:39Z-
dc.date.available2014-12-12T02:18:39Z-
dc.date.issued1997en_US
dc.identifier.urihttp://140.113.39.130/cdrfb3/record/nctu/#NT860392056en_US
dc.identifier.urihttp://hdl.handle.net/11536/62789-
dc.description.abstract中文 遊戲軟體是國內重要的軟體產業之一,而隨著電腦網路的蓬勃 發展,使得網路遊戲軟體成為目前市場上最熱門的產品. 然而,發展一套 網路遊戲產品耗時又耗力,因此有必要發展一套萬用的電腦網路遊戲系統 ,以讓遊戲者能在此環境中玩各種不同的遊戲,且能輕易的加入新的遊戲 於系統中. 由於桌上遊戲具有許多相同之特性,於是我們就根據這些相同 的特性,在本實驗室先前的研究成果-CYC系統上設計一萬用的電腦網 路桌上遊戲系統. 在此系統中,遊戲者除了可選取系統中的遊戲,亦可通 過系統提供簡易的使用者介面加入新的桌上遊戲,使得我們系統的延展性 更為強大,功能更容易擴充. abstract Nowadays game software plays an important role in software industrial sectors. As the Internet becomes a major trend of media communication, network games software are highly developed and have become very popular products in the market. However, the development of network games is time- consuming and costly. It is, therefore, necessary to develop a general network game system where users can play many kinds of games and also can insert new games into the system easily. For the reason, we design a general Play-on-Table game system on the CYC system developed by our laboratory, based on the similar characteristics in all Play-on-Table games. In this system, users can choosegames to play from the system game list. Besides, users can insert new Play-on-Table games into the system simply through the graphic user interface in the system without knowing the details of our system. By this way, our system becomes greatly usable and its functionalities are also easily extended.zh_TW
dc.language.isozh_TWen_US
dc.subject桌上遊戲zh_TW
dc.subjectCYC系統zh_TW
dc.subjectPlay-on-Table gameen_US
dc.subjectCYC Systemen_US
dc.title萬用的電腦網路桌上遊戲系統之設計zh_TW
dc.titleThe Design of A General Play-on-Table Game System over Interneten_US
dc.typeThesisen_US
dc.contributor.department資訊科學與工程研究所zh_TW
Appears in Collections:Thesis